﻿using System;
using System.Collections.Generic;
 
using System.Text;

namespace GGSharp.Packets
{
    public class PingPacket : HeaderPacket
    {
        public PingPacket()
        {
            this.AutoReadToEnd = true;
            this.Type = PacketType.GG_PING;
        }

        public static PingPacket Default = new PingPacket();
    }
}
